@startuml
sprite $money_bill_wave_alt [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000234443000000000
000000000000000000000000000148BEFFFFFFFFEA500000
00000000000000000000000269DFFFFFFFFFFFFFFFFF8000
000010000000000000037BEFFFFFFFFFFFFFFFFFFFFFF300
003EFEB7432223479CFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFE856BFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFA000004FFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFB00000004FFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFF200000000AFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFB0000000003FFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFF70000000000FFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFF60000000000DFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFF60000000000EFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFF90000000001FFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFD0000000005FFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFF500000000DFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFE20000009FFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFE50001AFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFECCFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFDCCBCDFFFFFF200
00DFFFFFFFFFFFFFFFFFFFFFFFFFB7420000000036AA4000
008FFFFFFFFFFFFFFFFFFFFEA62000000000000000000000
0006CFFFFFFFFFFFFFFC9510000000000000000000000000
00000259BDEEDCB964000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_MONEY_BILL_WAVE_ALT(_alias) ENTITY(rectangle,black,money_bill_wave_alt,_alias,FA5 MONEY_BILL_WAVE_ALT)
!define FA5_MONEY_BILL_WAVE_ALT(_alias, _label) ENTITY(rectangle,black,money_bill_wave_alt,_label, _alias,FA5 MONEY_BILL_WAVE_ALT)
!define FA5_MONEY_BILL_WAVE_ALT(_alias, _label, _shape) ENTITY(_shape,black,money_bill_wave_alt,_label, _alias,FA5 MONEY_BILL_WAVE_ALT)
!define FA5_MONEY_BILL_WAVE_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,money_bill_wave_alt,_label, _alias,FA5 MONEY_BILL_WAVE_ALT)
skinparam folderBackgroundColor<<FA5 MONEY_BILL_WAVE_ALT>> White
@enduml